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Biblical Cain

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Here follows the text about Cain in Genesis. In the World of Darkness Cain is usually considered the first Vampire Caine. 

If thou doest well, shalt thou not be accepted? and if thou doest not well, sin lieth at the door. And unto thee shall be his desire, and thou shalt rule over him. And Cain talked with Abel his brother: and it came to pass, when they were in the field, that Cain rose up against Abel his brother, and slew him. And the Lord said unto Cain, Where is Abel thy brother? And he said, I know not: Am I my brother's keeper? And he said, What hast thou done? the voice of thy brother's blood crieth unto me from the ground. And now art thou more cursed than the ground, which hath opened her mouth to receive thy brother's blood from thy hand; When thou tillest the ground, it shall not henceforth yield unto thee her strength; A ceaseless wanderer on earth thou shalt be. And Cain said unto the Lord, My punishment is greater than I can bear. Behold, thou hast driven me out this day from the face of the earth; and from thy face shall I be hid; and I shall be a fugitive and a vagabond in the earth; and it shall come to pass, that every one that findeth me shall slay me. And the LORD said unto him, Therefore whosoever slayeth Cain, vengeance shall be taken on him sevenfold. And the LORD set a mark upon Cain, lest any finding him should kill him. And Cain went out from the presence of the LORD, and dwelt in the land of Nod, on the east of Eden.
[Genesis 4:6-16]

The Koran: 
Recount to them in all truth the story of Adam's two sons:
how they each made an offering, and how the offering of the one was accepted while that of the other was not. Cain said: `I will surely kill you.' His brother replied: `Allah accepts offerings only from the righteous. If you stretch your hand to kill me, I shall not lift mine to slay you; for I fear Allah, the Lord of Creation. I would rather you should add your sin against me to your other sins and thus increase the punishment of Hell. Such is the reward of the wicked.' Cain's soul prompted him to slay his brother; he killed him and thus became one of the lost. Then Allah sent down a raven, which the dug (*) the earth to show him how to bury the naked corpse of his brother. `Alas!' he cried. `Have I not strength enough to do as this raven has done and so bury my naked brother's corpse' And he became repentant. ...whoever killed a human being, except as pinishment for murder or other wicked crimes, should be looked upon as though he had killed all mankind. 
[Al-Ma`ida 5:26]
Last Updated on Friday, 27 March 2009 14:34
 

Facts 1

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These are things that are presented throughout the White Wolf books that have nothing to do with stats or rules but are represented in the stories and excerpts that are found throughout. They are very real considerations that should always be kept in mind when playing a vampire.

Vampires are not human. From the moment of their awakening following the embrace, they are profoundly aware that they are different. It is more than just facts such as lack of heartbeat, pulse, or warmth. It is a complete physiological change that can be felt from the first few seconds and stays with them their entire unlives.
Some of the more mundane aspects of this difference are:

1) Your organs and glands, including your heart, do not work. Therefore you do not breathe, eat, sigh, swallow, blink, fart, or pee. Remember this when you are playing - 'She sighs and says' is wrong. You do need to draw in air when you speak, but that is not the same as breathing, and that spoken breath will not steam on cold winter air, because...

2) Your blood does not circulate, and your cells do not burn energy, therefore you are cold to the touch. Only the unobservant will fail to notice this even when just shaking hands. A freshly fed vampire will be somewhat warm for up to an hour, provided they consumed a lot of blood in the feeding (as in a whole person, 8 to 10 pints, or 8 to 10 BP). If it was only a small amount (a pint or two, meaning 1 or 2 BP) then it makes no difference - you're cold. At best a vampire will feel room temperature, about an average of 70F or 20c, nearly 30% colder than a normal human being.

3) You do not have saliva or any other bodily fluid. The only way to mimic these things is to force blood through the appropriate tissues. All orifices of a vampire are normally dry unless recently lubricated with blood. That means that any contact with these orifices for another person is either a) dry and cold, or b) bloody and cold. Think about that before you kiss, or whatever.

4) The outer tissues of a vampire's body are unusually dry compared to humans, since all endocrine systems have ceased functioning. This means that fire is a real fear for them. A burn for a human is a blistering and cracking of the skin under heat. For a vampire a burn means CATCHING ON FIRE! A vampire can be as easily ignited as the wick of a candle, even with a common match or lighter. The only way to prevent this, as in the Sabbat firedances, is to waste precious vitae (at least a BP) to force blood to near the surface of the skin, and even then it is a risky undertaking. Therefore vampires do NOT smoke or play with matches except with extreme caution.

5) The feeling of being 'tired' for humans arises from a buildup of what are called 'fatigue poisons' in the system. These are waste byproducts in the cells and blood that come from cellular activity, and once they reach a certain level, they impair function and the body shuts down to clean them out. These are the same chemicals that cause 'muscle burn' when exercising. Since a vampire's cells do not function and burn nothing, no such poisons are produced. Therefore a vampire NEVER feels tired or fatigued (save perhaps mentally, which is psychological, not physical). From sundown to sunrise, you are at your peak. You never experience fatigue, aches, stiffness, muscle cramps, or any other side effect of activity. You feel 100% at all times as long as you have a sufficient amount of blood in your system.

6) The vampire body no longer requires human food or drink. It gains no nourishment from these things, and by consequence it will not react to them with feelings of longing when they are present. Food does not smell good any longer, except in purely psychological ways. The vampire body DOES require blood, however, HUMAN blood. Therefore, humans smell like FOOD. No vampire needs to be told the difference between a vampire and a mortal under normal conditions, one strong whiff of either one and the Hunger will supply the answer.

7) Speaking of scent - the human body produces scent in dozens of different ways, from hair oil to sweat to breath to less savory means. The entire combination of scents produces a unique signature smell, just like in any other animal. Vampires have none of these means of producing scent, but it does not mean they are without a distinct smell. Most importantly they would smell like BLOOD, especially near their mouth and nose, and they would smell like the environments in which they spend their time. Foreign scents like smoke and incense still cling to them normally, and if they wear perfumes or use common toiletries like shampoo, then all these smells combined will form a unique scent for each vampire.

8) Last but not least - a vampire's skin is unusually pale and smooth (unless they are of a clan that specifically makes it otherwise). The paleness comes from the fact that there is no blood circulating near the surface. The smoothness comes from the same effect that is observed in corpses where the skin takes on a smooth and waxy feel shortly after death. It is possible for a vampire to waste vitae and make themselves appear more human, but they would not be inclined to do this except when hunting or when absolutely necessary.
Some vampires have the 'Eat Food' merit which allows them to mimic consuming human food, but at some point in the evening they have to throw it back up again, because they do NOT digest it in any way, and it does not pass through them. Some also have the 'Blush of Health' merit that makes you appear somewhat more human, and your skin is only slightly cool to the touch, it does not mean you breathe or your heart beats. Vampires do 'swallow' blood, but this is a muscular effort of the body akin to a vacuum cleaner, not an effort of the throat. This is why a strength roll is involved to diablerize, the final bit of vitae requires more 'pull' then the rest.

Taking all of these things into consideration, it becomes easy to see that a vampire would be unable to delude themselves into thinking they are still human. The fact that their body just doesn't react the way it used to in so many different ways would make any attempt at pretending to be mortal a waste of time and a source of inevitable frustration.
But those were just the mundane aspects of the change.
A vampire awakens from the embrace feeling very different than they did in their last moments of life. They are no longer in cooperation with their body in many ways, they are now in complete command of it, save for the Hunger. A vampire awakens feeling stronger, faster, keener of sense and mind, than they ever felt in life. This part of the change is not necessarily represented in any stat changes, but it is nonetheless true for any vampire. In many practical ways they ARE superior to their former mortal selves. Consider strength as an example. The human body does not have a set strength capability, it has a limit that is defined by health, preparation, level of fatigue, and a dozen other attributes that make the actual limit of any person's strength a fluid and nebulous thing. There are large men that lift heavy weights in competition professionally that have lifted as much as 700 lb. (320 kg) once in a bench press. But when they are forced to do many lifts in a short period of time, what they can lift drops to around 500 lb. (225 kg) or less. This falls back to the fatigue poisons and activity impairment. It is functionally impossible for a human being to work at their maximum capacity for more than a few tasks at most. Now, consider the vampire - they have no impairment that prevents them from using their maximum potential in every task if they so desire. So it is possible for a vampire to exert themselves completely in feats of strength, making them seem to be up to twice as strong as they used to be. This has no effect on the upper limit of their strength, which doesn't change until they learn Potence, it simply means that they can operate at that limit all night, without ever getting tired. Likewise a vampire will seem to be twice as fast on their feet as they used to be when they are forced to run. Why? Because the average human can sprint for a few seconds at a speed roughly twice what they can maintain in an extended run. After those few seconds, the muscular fatigue forces them to slow down. Another factor in running is cardiovascular fitness, if your lungs are out of shape or impaired in any way, they can't supply oxygen as fast as the muscles need it, and the muscles slow down. Vampires do not breathe, and never suffer fatigue, therefore their running speed is in essence their sprint. Around 12 mph (19 kph) for the average reasonably fit human of average size. What about the senses? Why would they be better? This is a bit more nebulous, but in the case of the big three (sight, hearing, and sense of smell) relatively easy to explain. Sight - human eyes dry out when they stare, they water, and they are irritated by various elements in the air quite easily. Combine these things with eyestrain, blinking, and a dozen other factors, and you will see that focusing sharply and totally is difficult at best for the human eye. Since none of these considerations apply to the vampire, it is also easy to see why they would seem to experience clearer and sharper sight. Hearing - this one is even simpler. The human body produces a great deal of 'white noise' that we simply become accustomed to, and usually don't even register hearing - heartbeat, pulse, fluid shifting, breathing, etc. Everything they hear is strained through this web of noise produced by their own physiology, much like listening to one person at a party. When all of that noise is removed, it suddenly becomes obvious that the person they are listening to is actually shouting. So too does the vampiric ear seem to be more keen, simply because all the 'white noise' is gone. Sense of smell - humans receive scent data from molecules in the air that they breathe in. Simple enough. But they breathe out again almost as quickly, by necessity, and therefore reduce the amount of sensory input they can get from any one breath (this is the reasons that animals, especially dogs, breath shallowly and rapidly when scenting, they cram as much as they can as quickly as they can into their nose, with a minimum of exhalation). Since vampires don't breathe out - well, you can see where this is going.

These factors add to the inhuman and unnatural sense that vampires have of themselves, but they are by no means the largest indicators that they have changed. One factor remains, and within it are many attributes that combine to make the blood the largest and most pressing sign of the new vampire's status.

The Blood is everything to a vampire. It is every meal, every breath, every thought, every feeling, every action they have ever or will ever take. It is their first, last, and only requirement, their best friend, and at times their worst enemy. Without it they simply cease to exist. The Blood is their power, their drug, their means to live and their reason for living.
The Blood brings with it the Hunger, and lurking behind the Hunger is the Beast that all vampires fear to some extent.
The Blood, which vampires call 'vitae', infuses their entire body. It takes the place of their nervous system, but it doesn't flow the way human blood does. It's simply there, to be used as needed. It allows them to move, to feel, to think, and to do things no mortal could dream of. It is the most precious thing in existence to a vampire. They never waste it, and they use it carefully, because getting more isn't exactly easy. If they run low through exertion or stupidity, they begin to battle the Hunger, that driving need to have more before it's too late. The Hunger is not a sensation like human hunger or thirst, it is more akin to the drive for self-preservation in an animal, that instinct that will cause a wolf to gnaw off it's own foot to escape a trap, the same kind of drive that will cause even the tiniest creature to turn and bite viciously when trapped. The unthinking, unreasoning, uncaring need to survive. Woe to the vampire that let's the Hunger get too strong, because then the Beast takes over, and that Hunger is personified. A vampire in Frenzy will gladly rip the head off their own lover to drink from the fountain of their gushing neck, they would rend their own children in half to get at the blood hidden in their small bodies. NOTHING is more important to the Beast than survival. Nothing.
The average human finds drinking blood somewhat distasteful, except where culturally tolerated or encouraged, but to the vampire blood is more than just a necessity. It is more potent and delicious than the most powerful drug or the finest of meals. Nothing can compare to the all-consuming ecstasy a vampire feels when drinking, or the high that stays with them long after the meal is finished. It is a permanent and absolute addiction that instantly becomes the center of their lives. A vampire never treats blood lightly unless they have gorged themselves to the point of bursting, and they can never ignore it. Even the thin trickle from a mortal's cut finger sings a siren call to the senses of a vampire, distracting them, drawing their attention. Open bleeding has been known to drive vampires into a feeding frenzy, they simply can't help themselves. They can smell blood in a room the same way a human being can smell dinner cooking, and they never fail to take notice.
Vampires face a problem in this, however, due to the world they live in. Getting the blood they need is generally socially unacceptable, and they must be careful in how they go about it, lest they wake up with a stake in their chest in time to see the ax descending on their neck. If they want to maintain absolute secrecy, they have to hunt carefully, lure potential meals away from spectators, take what they need but not enough to endanger life, then somehow hide the fact of what they've done from the mortal as well. Some vampires are blessed with powers of the mind to accomplish this, others have to rely on subterfuge and wits to get by. If they DO kill their victim, there's the question of disposing of a bloodless corpse. A particularly active vampire may have to spend half the night just in the hunt, since their hunger demands more than what just one victim can provide. For this reason some vampires will keep 'herds', groups of people kept solely for the purpose of feeding. This raises its own problems, because the vampire needs to house these people somewhere and ensure their silence. No matter how they do it, the quest for Blood, for survival, becomes the driving force in a vampire's every waking hour.

Despite all of these very real and immediate changes, there is one thing, and one thing only, about a vampire that doesn't change right away. The one thing that becomes a curse that makes all the other curses of vampirism pale by comparison.
Their emotions. For a time, often a long time, vampires still feel the way a human would. Their hearts love, laugh, hurt, and cry just as though they were mortal. This is the ultimate bane of the vampire, to be a monster by nature and design, but to be human at heart. They can feel from their first seconds of unlife the truth of what they've become. They can often see it. From those first moments they begin a struggle between their new natures and their old inner selves. The Hunger demands blood, and will kill to get it, but the human within recoils from the horrors that they now find themselves capable of. Guilt, remorse, regret, horror - these things plague new vampires as they feel the monster within clawing its way to freedom. Murder becomes a temptation and a horrifying inevitability they must wrestle with. They look at former friends and smell the blood in their veins, becoming wracked by disgust that they could think of a friend or lover as food, and a secret terror that comes from the knowledge that if they lose control just once - that friend will die by their hand. If they retain their humanity long enough, they watch people, places, things they love age, rot, and die as their own immortality carries them onward unchanging. For these reasons many withdraw from human society quickly, but many more struggle with the terrible slide away from being human, and experience pain and heartache like they never suffered in life. Most try to turn to their own kind for comfort, but none can be found there either. Vampires view each other as potential threats, competitors, and enemies. At best there can be alliances, carefully plotted and jealously guarded. The demands and pressures of unlife make no vampire trustworthy, and many other factors, such as the Blood Bond, render them downright suspicious. This emotional minefield often drives vampires to complex and manipulative ends to try and create some form of lasting security for their dying hearts. They create childer and try to hold them to themselves, sometimes by binding them with the Blood. They will surround themselves with ghouls that have no choice but to love their domitor, and they will even trick and seduce other vampires into the Bond. Ultimately it all fails. In the end the vampire must face the crushing weight of hunger and immortality alone, and make their peace with it whatever way they can. Virtually none of them survive this ordeal with more than a shred of their humanity intact, and the loss is like a surgery without anesthetic that lasted centuries. To fight this horrible tide, most vampires embrace artificial passions to keep themselves feeling 'alive' inside. This zealous pursuit of stimuli to stave off the death of their human side has become so ingrained in the whole of vampire society that it has overtaken and become the very shape of that society. Each clan is defined at its heart by which pursuit it's forebears chose to stimulate their passions, every bloodline now chooses its childer on the basis of how well they match the mold of their own version of that battle. The Ventrue pursue glory in leadership and success. The Toreador quest passion in art and recognition. The Brujah seek revitalization in uncontrolled passion and wild abandon. The Nosferatu seek attenuation through knowledge and the unveiling of secrets. And so it goes, through every possible version of human expression, mirrored and refined to a grotesque art by the immortal souls fearing the darkness within - revenge, trickery, deceit, love, madness, the list goes on. In the end, every vampire is defined by what makes them inhuman, and what they do to try a fight that inevitable truth.
Last Updated on Friday, 27 March 2009 14:34
 

Facts 2

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Excerpt from Children of the Inquisition - White Wolf Publishing 
Transcribed from White Wolf Game Studio, not for commercial use or distribution.

Cain slew Abel, Seth knew not why
For if the children of Israel were to multiply
Why must any of the children die?
Randy Newman, "God's Song"

You may have seen them - suave, harsh, cool, wild, brash or savage. But never dull. And always dangerous. They are vampires. And they are very real. This is their story: a story fraught with falsehoods and outright lies.

The Damned
Any mortal bitten by a vampire is doomed to die and become a vampire in turn.

Falsehood.
If this were true, the world's undead would quickly outnumber the world's living. A vampire usually takes a small quantity of blood from a victim and re- leases him alive and without memory of the incident. To create a new vampire, the un- dead must drain the victim to the point of death and then feed the victim a dose of its own blood.

Vampires have powerful supernatural abilities; they can turn into animals, control people and disappear into mist.

Truth. 
However, not all vampires have the same powers. Supernatural gifts and power levels vary tremendously according to clan and age. Vampires usually control humans through their Discipline of Domination, or by offering them power. They control other vampires through the Blood Bond, a mystical infatuation induced when one vam- pire feeds its blood to another vampire three times in succession.

Vampires can only feed on human blood.

Falsehood. 
Vampires can subsist on animal blood, and can also consume the blood of other vampires. As vampires become very old, even human blood loses its allure, and regular consumption of other vampires' blood is required to stay "alive." This is a source of conflict between the vampire generations.

Garlic and crosses stop a vampire, and a stake through the heart kills it.

Lie.
Vampires gleefully promote nostrums like these. Garlic and crosses have no effect on vampires, though a wizard may use herbs in a spell to fight a vampire, and a holy person may use a religious symbol to focus divine wrath. A stake through the heart only paralyzes the vampire. To fully destroy a vampire, one must decapitate it or utterly destroy the body. Before a vampire dies, it goes into a state of suspended animation called torpor. Very old vampires whose blood has thinned also go into torpor.

There are no such things as vampires. They're myths.

Lie.
That's what they want you to think.

The World of Blood
Behind our cheerful world of bright morning colors likes another world. A world of silence, shadows and sudden screams. A world of vampires.
Perhaps you know one.
You met her at night. Her presence was intoxicating, exciting, disturbing, unsettling and frightening all at once. Afterward you felt disoriented, lightheaded, uneasy. And exhausted. Always so very tired afterward. Drained. Maybe you felt cheap. Mis- treated. Used. But you also felt exhilarated. Like you wanted more. If you could only remember what happened...
You might have met a vampire.
Many of us have. They are far more common than we believe. And they have been with us since the very beginning. But they haven't always been so discreet.

Children of Caine
Vampires lurk in every corner of the earth. They call themselves the Kindred, and they trace their lineage back to the man and the third human - Caine.
After the Fall from the Garden of Eden, Caine slew his brother Abel. The first mur- derer, cursed to wander the earth forever, could no longer derive sustenance from food, but had to live off the death of his brethren. Blood was his crime, and blood his legacy. He created three children, his childer, who bore his curse. They too sired children, usually numbered at thirteen, before Caine looked upon their acts with horror and for- bade further progeny. The first vampire then founded a great city of mortals, which fell into a terrible cataclysm. The thirteen childer of the third generation, now called Ante- diluvians, escaped Caine's control and each founded a great clan. The create of sub- sequent generations, each weaker than the last, allowed the immortal Antediluvians great control over their offspring.

Anarch War
Caine's blood thinned over the millennia and he fell into a state of supernatural sleep called torpor. The clans of Caine spread over the earth unchecked and tyrannized the world.
When vampiric abuse of mortal civilizations grew too oppressive, humans rose up to overthrow their tormentors. But human society rarely has a memory longer than a life- time, and the immortal vampires always stole back into power.
The Kindred have ravaged the whole world, fighting each other for power and ruling over human kingdoms with undead fury. Clan has battled clan for territory, and young vampires, called anarchs, have fought the old vampires, called elders. At stake: nothing less than the right to self-determination and power over mortal society. The anarchs discovered a terrible secret. If they could kill and consume an elder, they could absorb his power. They attacked their progenitors whenever they could, and inter-generation warfare decimated the clans. They even consumed powerful Antedilu- vians.

The Inquisition
By the Middle Ages, vampires flaunted their power over mortals' lives with impunity. They brazenly terrorized the fearful, superstitious people of the world. However, such could not go on forever. Mortals rose up in an organized Inquisition, determined to flush out and destroy the monsters. Hundreds of vampires fell in the fiery, apocalyptic slaughter that followed. The Kindred and their mortal allies managed to save them- selves by tricking the Inquisition into attacking the poor and powerless. Hundreds of thousands of innocent mortals perished in the ensuing crusades and "witch trials." But though the vampires survived, they were never the same again. Torn apart by mortals from without and anarchs from within, the clans had to band together to avoid destruction. Seven clans joined together in an organization known as the Camarilla, and hid from humanity behind a great Masquerade. They pretended to be mortals, and taught mortals to embrace cold science and reject intuition and superstition. Soon most mortals believed vampires were nothing more than myths.
The remaining clans of anarchs, who had succeeded in killing elders and Antediluvians alike, formed the Camarilla's primary rival, the brutal sect known as the Sabbat. A group of elder, independent vampires, disgusted with the Camarilla and Sabbat alike, formed the mysterious sect known as the Inconnu in order to seek Golconda, a state of grace and salvation for vampires. But to gain power the would-be transcendentalists bargained with a demon, and soon must face the bitter consequences.

The Present
Today, most vampires have chosen their side in this epic struggle. On one side stands the Camarilla, composed of the Brujah, Gangrel, Malkavians, Nosferatu, Torea- dor, Tremere and Ventrue. While it ostensibly includes all vampires, only a few inde- pendents have joined. On the other side is the Sabbat, made up primarily of Lasombra and Tzimisce vampires, though it also includes a large number of antitribus, or vampires of the Camarilla clans who have changed sides. Watching from the sidelines are the independent vampires. Most famous of these are the members of the Inconnu, those vampires powerful enough to stay alive without joining any side. Also remaining free are the Assamites, Followers of Set, Giovanni and Ravnos.

The End
Vampire Scholars fear an impending apocalypse, which they refer to as Gehenna. On the eve of Gehenna, the learned whisper, the Antediluvians will arise to consume their wayward progeny. Even the elders fear that fateful night, and though many Kin- dred consider Gehenna a myth, recent signs and omens point to its rapid approach. Here, then, are the stories of thirteen vampires who radically changed the shape of his- tory during the time of the Inquisition.
Last Updated on Thursday, 26 March 2009 17:47
 

Kindred pleasures

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Are vampires emotionally dead creatures whose passions died along with that once beating lump of meat in their chests? Are they cursed to walk the avenues of night with nothing but the memories and echoes of mortal loves to sustain them through eternity?

Perhaps.

If this is true, however, why do the myriad writings speak of the Kindred passions in the hunt, the embrace, the nightly Kiss that prolongs eternal life and brings ecstasy to victor and victim? Why are the Kindred described as feeling desire, remorse, lust, anger, hurt, jealousy, and a myriad of other emotional reactions? Obviously the death of the Vampire heart is a fiction, a lie perpetrated by the old upon the young to explain the ennui and failing humanity that comes with age and moral compromise as the Kindred marches further and further into eternal night, ever more distant from the memory of their mortal existence. Vampires do suffer the cacophony of emotional turmoil - desire, anguish, lust, and heartbreak are all real companions on the endless dark road of the Embraced. Their bodies may no longer function the way they did in life, but the Vampire still feels as acutely as ever. Love, anger, hatred, lust, and even pleasure. Pleasure, the honeyed cup that passes to our lips in a plethora of forms, whether we are alive or undead. What is pleasure to the Vampire? What is erotic to the children of the night?

What form does Vampiric erotica take?
Many think of pleasures of the flesh when the word . erotica. enters the conversational fray. Carnal desires and gratification are the first, last, and only consideration of the average contemplation of erotica. While the pleasures of the flesh are far from the only form of erotica, this still brings us to an important question. Are carnal pleasures beyond the purvey of the undead?

Yes, and no.

Carnal desire and pleasure is largely a physiological response to stimuli, and is largely sub-conscious. What turns us on varies from culture to culture and person to person, but the physical responses to stimulation are universal - arousal. This is true of every relatively functional human being alive. But Vampires are no longer human, and certainly no longer alive in the medical sense. Their bodies do not function, hormones are not produced, their physical responses are truly dead in any erotically relevant terms. In short, autonomic arousal is impossible for the Kindred. It is possible for a Vampire to simulate arousal through an expenditure of precious vitae. The male can ready himself to perform through an act of Will, and the female can be receptive through a similar moment of decision - although close examination of the aroused female Vampire is unwise, since it is blood with which she prepares herself for the act. Neither will respond involuntarily to any amount of physical or emotional stimuli, no Vampire will ever become physically turned on, unless they choose to seem to be. In the end, it will always be a simulation, and not the hot, sweaty, and steamy coupling of their remembered mortality. The vampire body is cold and unyielding, stiff, dry and dead to the touch. Even more precious blood must be wasted for the Kindred to temporarily do away with these realities as well. Your average vampire is reticent to waste so much vitae just to simulate an act which will never give them the pleasure they once felt. They are even less eager to pursue this pointless exercise when they compare fruitless carnal couplings with the intensity and ecstasy of the Kiss - of feeding. The Kiss has been described by a vampire himself in this fashion: drinking the finest champagne and the sensation of the most sensual lovemaking you have ever experienced. Overlay that with the rush the opium fiend feels as he takes that first breath on the pipe. (Vampire: the Masquerade, 3rd edition, Prologue: p.5) A powerful description, and undeniably one that paints an image of the heights of pleasure. 
Does this mean that feeding becomes the only pleasure in a Vampire's nightly existence?

No. Not necessarily.

Feeding may be the epitome of physical pleasure for the undead, but the realm of the physical is far from the summation of all things erotic. The mind and emotions play the largest part in what anyone responds to as erotica, and these faculties are still powerfully functional in every Kindred. What is erotic and erotica quickly becomes a game of the mind and heart for the undead. Feeding brings them life and pleasure, but the means by which they garner their prey can become a large part of their new erotica. For some, the hunt becomes an intense rush of pursuit, capture, and sanguine rape. They stalk their potential victims carefully, admiring them, lusting after them, imagining the final moments far in advance, building themselves towards a frenzy of desire. They sweep down upon their intended meal and drag them into their embrace, reveling in a viciously sensual coupling with an unwilling victim that is as ecstatic and erotic for the vampire as any sexual release. Others plan their feedings with deliberation, weaving elaborate seductions of the mind and heart that lead to the final willing - even eager - surrendering by their lover of both body and blood. The vampire builds herself into an icon of sensuality and passion in the eyes of her paramour, while elevating her victim on a pedestal of desire. The final Kiss becomes an emotional and physical apex of pleasure for both. Victims of these grand seductions are often helplessly enslaved to the passions and desires of their dark lover, while the vampire becomes so intensely focused on her play of pleasure that she may come to love her mortal vessel, or at least believe she does. There are many ways that this kind of substitute eroticism can be manifested, but beyond even this there are many ways for vampires to be erotically active and sensual beings. Beside the means and ways of feeding, there are other forms of erotica and gratification for the Kindred, each of them methods that reach to the mind and heart. Many vampires develop voyeurism of one type or another as they find their emotions piqued by visions of beauty. A vampire does not need to be from the clan of the Toreador to develop a fascination for beautiful things, and in the realm of the erotic it is possible for many Kindred to develop a taste for watching. This voyeurism may take the form of peeping in windows of favorite victims or enraptured ghouls. In the more brazen it may take the form of staging erotic or sexual performances from the romantic to the lurid that the Kindred oversees and watches openly. Or it may simply be long and sensual contemplation of a beautiful figure as he or she lounges before an admiring master. A step beyond this voyeuristic pleasure is the vicarious enjoyment of sensuality with the intended victim or favored partner. The vampire gains their pleasure from watching the effect of their touch or caress on their paramour. This form of vicarious eroticism can take many guises, from the gently passionate lover that brings their partner to the heights of ecstasy through a night of erotic massage, to the sadistic dominant that tortures their submissive into orgasmic release. However it is accomplished, the Vampire participates only vicariously, drawing their own satisfaction from watching the emotional and physical heights of their mortal lover. Vampires are not reduced to sexless and emotionless creatures by the death of their mortal bodies, they are simply redefined, and are still capable of living richly erotic and sensual lives. The act of mere sex may no longer play a direct part in their eroticism, but this lack is by no means a death of sensuality, merely a change.
And to some - even a refinement.
Last Updated on Thursday, 26 March 2009 17:46
 


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